Updates: May.
28, 2006
Due to lack of interest and new changes to the XBMC skin engine this project is stopped. I am releasing the latest version and the source code. You need Delphi 7 to compile it. There is a new editor in the works by EqUiNoX and looks very promissing. His website is Here. Here is the source and latest compiled version of my App Here
Updates: March.
20, 2006
The 2.0 release is set back due to remodling mt house. New kitchen and hardwood floor. I also recently built a new gaming machine that I have to transfer my source over to and get up and running. Not sure when a release will be but I will try to work on it when I can.
Updates: Feb.
14, 2006
Things have been going very good so far. Working on a release soon after 2.0 skins are utilized in XBMC. The editor will be 2.0 compatible and be full of prebuilt items and options. So far testing is going good and alot of updates have resulted from ideas and suggestions from testers. I feel the app is becoming very powerfull and full featured and with a profesional interface.
Updates: Dec.
7, 2005
The new
GUI is mostly complete. It will fit 1024x768 desktop and is the
default size. There are no longer a preview screen and an editor screen
I combined the 2 and created a dynamic gui that will change depending
on the data. Basicly there will no longer be large areas of empty
space when the selected control only has 4-5 settings. It is similar
to 3dmax in that all your settings are on the right and setup on a
scroll form.
Along with the GUI I recoded the entire rendering system to a cleaner
more effective one. You no longer have to click on just the image
of a button. Clicking the text will do the same as the image. Scale
is now assigned to the shift key, So any time you wish to scale an
image or any control, just hold down shift and then click on the control
and stretch it to the size you want. Controls are also now selected
when clicking on the list view. A box will form around the selected
control so you can see what one is selected. Added the option of bring
selected to front. This will allow you to click on any control and
it will be rendered in front of everything else. This is only for
this program! They will still render in order in XBMC. It is easier
to see things and adjust them without having to clear the screen every
time. The next release will also have alot of premade controls you
can import directly into your skin. these would be weather icons,
weather location, current weather, ect.... Just import, and adjust
position.
I am looking into the possibility to load images directly from an
xpr file. This would eliminate the end user having to download all
the textures of the skin they want to edit. The main problem is making
it compatible with my app or translating a loader in to perl.
And last I have only got one problem reported so far? This problem
was a gui issue with the last version and has been removed. Its hard
for me to fix things I don't know are broke! If you find a problem
or have a suggestion, PLEASE email me and I will look into it before
final release.
Updates: Dec.
2, 2005
Uploaded new Compact version of app. It is only 1024x768. This will
help all those of you with lower resolution screens. This is still
fully functional. Just load them both if you want to see the difference.
Click the download button at the left to download it or the full version.
Updates: Nov. 30, 2005
-I heard from my tester that the latest Beta is very Stable!
So I am releasing it along with my Website. The website will have
helpfull information till I can get a help system included with the
app.
Enjoy! and remember to Use the button in the app under instructions
page to to submit any problems you have.
Updates: Nov. 28, 2005
-Had a great thanksgiving and plenty of turkey and taters with gravy
:)
-I just added support for the new multi image. It does not actualy
flip throught the images but will allow you to set the size and position
ect...
-Added FTP import and export directly to and from the Xbox. Remember
you still need to set a media folder up to load images from! Unless
you just want to edit without rendering.
-I have not heard from any testers so I may decide to release one
more beta before the first real version.
-If anyone is interested in helping with instructions or the building
of the website please let me know!
Updates: Nov. 22, 2005
-Well I didn't get an XBOX360.
-As far as a release date, It may take some time as only one person
came forward to help test :( That translates to a longer testing timeframe
and a release further away than I had planned. It also means the next
release may be full of features and load all the skins and allow you
to change them but not save them. As all the bugs may not be worked
out.
-I fixed the problem with jpg images that are actualy PNG images.
It know loads them as png images.
-Added buttonscroller to the controls list as It was not im PMIII
I didn't even know it existed.
-I noticed they added a new type in the CVS. I will add it as soon
as more info is released on how it works and what settings it takes.
-I rebuilt the way the app loads images and you can now select to
not load any transparent information from images. This will prevent
problems with PNG images being stretched when they are partialy transparent.
There is no other way to do this. This is only if there is a problem
loading a stretched image. Otherwise it should be left the way it
is.
-Added the ability to click in the lower right hand corner of a control
and stretch it to the size you need it. Again you should disable transparencies
before stretching buttons or images.
I hope everyone that got an xbox360 is enjoying themselves. Maybe
after christmass I will get one :\
Updates: Nov. 16, 2005
-Today after work I downloaded The orbs, HDeeMC2005, and xbmc360.
Every xml file I loaded rendered very nice! With the ecxeption of
the orbs as I don't have the images for the media folder.
-Things seem to be advancing nicely and if everything goes as I hope
You may see a release before Thanksgiving :)
Updates: Nov. 15 2005
-I got one tester now :) Hope to get some more....
-I think I found the main problem with PNG images. It was in the loader
I downloaded.
-Thumbview now shows two sample icons with the imagefolder and imagefolderfocus
working when you click on it. Now set up to show the regular thumb.
When done it will show 2 of each, regular and big thumbs.
-XanTium from Xbox-scene.com has very generously gave me webspace
to host a site and place updates. The new vesion of XBMC skineditor
will go to the new website instead of the old one from freewebs.
-Here are some pics of the latest build:
New
build preview 1
New
Build preview 2
Updates: Nov. 10 2005
-Recoded the image loading for better compatibility :)
-Preview screen now loads complete window upon load(all controls are
loaded and displayed). You can still clear it and load them one at
a time!
-Completely rebuilt GUI and settings are know dynamicly loaded depending
upon type selected. This means only settings that pertain to the selected
type will be displayed and avail. This cut down on size of app to
1150 wide by 825 height this may be the smallest I can get it down
to.
-Updated image for controls that are not supported to a nice transparent
image with green highlight.
-I am working on getting webspace for downloads and information about
this app.
-Added color to the GUI to help with viewing and changing settings.
-Main listview now shows onup, ondown, onleft, onright. Now you can
see them all at once to make sure they are set right.
These and other features will be in the next release!
I need beta testers to test prereleases of the app. If you have worked
on skins for XBMC before and are familiar with the xml files and want
to help please let me know! I would like to get 2-3 testers with experience.
This would be a big help! If you are interested please Email me Here.